![]() ![]() I used the words “DirectX10 class” GPUs to stress upon the type of hardware. I bet you saw directx and started to flame? NVIDIA Display Drivers 190.56 with OpenGL 3.2 Support And New OpenGL Extensionsĭid you guys even read what I said.OpenGL 3.2 Core profile Specification (PDF).The other extensions should be available soon in NVIDIA / AMD graphics drivers. Some of these features are already supported by NVIDIA / AMD display drivers (like GL_ARB_geometry_shader4, GL_EXT_provoking_vertex or GL_EXT_vertex_array_bgra in Forceware 190.15). Geometry shaders (GL_ARB_geometry_shader4).Fragment depth clamping (GL_ARB_depth_clamp).Multisampled textures and texture samplers for specific sample locations (GL_ARB_texture_multisample).Seamless cube map filtering (GL_ARB_seamless_cube_map).Provoking vertex control (GL_ARB_provoking_vertex).Shader fragment coordinate convention control (GL_ARB_fragment_coord_conventions).Drawing commands allowing modification of the base vertex index (GL_ARB_draw_elements_base_vertex).BGRA vertex component ordering (GL_ARB_vertex_array_bgra).Aupport for OpenGL Shading Language 1.50. ![]() Introduction of core and compatibility profiles, superseding the GL_ARB_compatibility extension introduced with OpenGL 3.1.I posted a news on OpenGL 3.2 few days ago and today, the Khronos Group announces the release of OpenGL 3.2. ![]()
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